ThanksOther than filling it with irreplicable items (stuff like furniture) there isn't really a way
Debris can just spawn atop of pathing (and not only that, but then spread and destroy as usual) since 1.6 which is IMO a pretty bad design choice overall but doesn't seem to be changing anytime soon.
I did not realize that. I've always used paths as cheap pseudo-fencing, hah. Guess I'll have to actually use fences whenever I end up playing through againOther than filling it with irreplicable items (stuff like furniture) there isn't really a way
Debris can just spawn atop of pathing (and not only that, but then spread and destroy as usual) since 1.6 which is IMO a pretty bad design choice overall but doesn't seem to be changing anytime soon.
Curious if it's an actual new design direction for pathing to behave like that, or just an unintended bug that hasn't been addressed yet.Other than filling it with irreplicable items (stuff like furniture) there isn't really a way
Debris can just spawn atop of pathing (and not only that, but then spread and destroy as usual) since 1.6 which is IMO a pretty bad design choice overall but doesn't seem to be changing anytime soon.
Well pathing has never been able to be used in the same way as fencing to actually block spread, it simply didn't allow for anything to spawn directly atop of it previously.I did not realize that. I've always used paths as cheap pseudo-fencing, hah. Guess I'll have to actually use fences whenever I end up playing through again
No it's unfortunately now a feature, along with foraging also spawning atop of pathingCurious if it's an actual new design direction for pathing to behave like that, or just an unintended bug that hasn't been addressed yet.
I'm hoping the latter.
I agree, this change makes the golden clock more useful that it previously was for people that are very careful about decorating their farm.Ugh, that means if I want to avoid headaches, I'll need to wait until I can afford the golden clock to even start seriously decorating my farm.
where does it say that it’s a feature? The only thing I could find in the change log isWell pathing has never been able to be used in the same way as fencing to actually block spread, it simply didn't allow for anything to spawn directly atop of it previously.
No it's unfortunately now a feature, along with foraging also spawning atop of pathing