AceSpadeX
Newcomer
I downloaded a bunch of new mods, but most recently the SVE mod. Everything seems to be working fine but the keyboard shortcut button in the GMC menu.
This error in my SMAPI log pops up:
This error in my SMAPI log pops up:
Code:
[game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
---> FileNotFoundException: Content/Mods/FlyingTNT.Swim/i18n.xnb
---> DirectoryNotFoundException: Could not find a part of the path '/Users/damiaanati/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/Resources/Content/Mods/FlyingTNT.Swim/i18n.xnb'.
at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
at Swim.SwimDialog.TryGetTranslation(String key, String& translation) in C:\StardewModding\StardewValleyMods\Swim\SwimDialog.cs:line 136
at Swim.ModEntry.<>c.<SetupModConfig>b__29_47() in C:\StardewModding\StardewValleyMods\Swim\ModEntry.cs:line 413
at GenericModConfigMenu.Framework.SpecificModConfigMenu..ctor(ModConfigManager mods, Int32 scrollSpeed, Action returnToList) in C:\Users\space\Programming\StardewValley\StardewValleyMods\GenericModConfigMenu\Framework\SpecificModConfigMenu.cs:line 88
at GenericModConfigMenu.Mod.OpenKeybindingsMenuNew(Int32 listScrollRow) in C:\Users\space\Programming\StardewValley\StardewValleyMods\GenericModConfigMenu\Mod.cs:line 172
at SpaceShared.UI.Button.Update(Boolean isOffScreen) in C:\Users\space\Programming\StardewValley\StardewValleyMods\SpaceShared\UI\Button.cs:line 64
at SpaceShared.UI.Container.Update(Boolean isOffScreen) in C:\Users\space\Programming\StardewValley\StardewValleyMods\SpaceShared\UI\Container.cs:line 83
at SpaceShared.UI.RootElement.Update(Boolean isOffScreen) in C:\Users\space\Programming\StardewValley\StardewValleyMods\SpaceShared\UI\RootElement.cs:line 29
at GenericModConfigMenu.Framework.ModConfigMenu.update(GameTime time) in C:\Users\space\Programming\StardewValley\StardewValleyMods\GenericModConfigMenu\Framework\ModConfigMenu.cs:line 181
at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4828
at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4036
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3222
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1093
[game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.