Tooms
Newcomer
As stated in the title my camera has been freezing and only adjusts to player location properly once a menu has been opened. Ive only had this issue the last 3 days but have been playing on this save file for 3 weeks. Ive had a look at some other forum posts but have been unable to find a solution that works. I have tried removing any mods from the last week I may have added however this has not changed anything and still occurs.
[game] An error occurred in the base update loop: FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException(ParsingStatus status, TypeCode type)
at System.Number.ParseInt32(ReadOnlySpan`1 value, NumberStyles styles, NumberFormatInfo info)
at StardewValley.NPC.playSleepingAnimation_PatchedBy<aedenthorn.MultipleSpouses>(NPC this)
at StardewValley.NPC.update(GameTime time, GameLocation location)
at StardewValley.GameLocation.updateCharacters(GameTime time)
at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
at StardewValley.Locations.FarmHouse.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
at StardewValley.Game1.UpdateLocations(GameTime time)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
This is what SMAPI is outputting to the console whenever the window freezes. It doesnt happen instantly but ive noticed it happen In the mines, on the farm and in the forest above Ridgeside (this was the first place it occurred)
Platform Windows 10
SMAPI log https://smapi.io/log/0a4d2cc85d024687b0e7d64cb2c8c9b2
[game] An error occurred in the base update loop: FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException(ParsingStatus status, TypeCode type)
at System.Number.ParseInt32(ReadOnlySpan`1 value, NumberStyles styles, NumberFormatInfo info)
at StardewValley.NPC.playSleepingAnimation_PatchedBy<aedenthorn.MultipleSpouses>(NPC this)
at StardewValley.NPC.update(GameTime time, GameLocation location)
at StardewValley.GameLocation.updateCharacters(GameTime time)
at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
at StardewValley.Locations.FarmHouse.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
at StardewValley.Game1.UpdateLocations(GameTime time)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
This is what SMAPI is outputting to the console whenever the window freezes. It doesnt happen instantly but ive noticed it happen In the mines, on the farm and in the forest above Ridgeside (this was the first place it occurred)
Platform Windows 10
SMAPI log https://smapi.io/log/0a4d2cc85d024687b0e7d64cb2c8c9b2