PC [Bug] Some cutscenes are skippable and some are not

Zamiel

Sodbuster
Greetings,

Implied within the patch notes for v1.4 is that all cutscenes should be skippable. Thus, unskippable cutscenes are a bug in the game. Unfortunately, several cutscenes are still not skippable in the current version of the game. It is a huge pain to have to click through cutscenes that I've seen over and over before - just let me play the game! Please fix this!

I love Stardew and want to try and be as helpful as possible, so I've compiled a list of the remaining non-skippable cutscenes below:

- Cutscene with Robin where you get the Flute Block and the Drum Block blueprints.
- Jumino / Joja cutscenes where they build things (e.g. repairing the bridge to the quarry, etc.).
- Cutscene in the Community Center where the camera pans and the next bundle unlocks.
- Fairy cutscenes where they make crops grow faster.
- Cutscene where Leah gives you the sculpture she made.
- The Master Qi cutscene where you drink the milk on floor 100.
- Wedding cutscene.
- Cutscene where Leah comes to your farm and tells you to meet her in the town for the art show.
- Cutscene where Kent comes to your farm and introduces himself.
- Cutscene where you complete the last Community Center bundle and the Juminos say "Gud-bai!".
- The flower dance cutscene.
- The cutscene of watching a movie at the theatre. (Not being able to skip this one is very frustrating.)
- The cutscene where Abigail comes to your farm and apologies for being weird with the Ouiji Board.
- The completion of the Joja quest (where you get the Soda Machine).
- The witch cutscene (where they do something on your farm during the night).
- The earthquake cutscene (where it is just a black screen and you have to sit and wait for the long sound effect to finish playing).
- The meteor cutscene (where it is just a black screen and you have to sit and wait for the long sound effect to finish playing).
- The Dog/Cat choice cutscene. Consider just making it skippable with the option that it defaults to accepting neither pet. (Alternatively, you could have a small popup appear when clicking on the "Skip" button that lists the 3 choices. If that is too much work, please just make it default to no pet.)
- The Mushroom/Fruit cave choice cutscene. Consider just making it skippable with the option that it defaults to accepting neither pet. (Alternatively, you could have a small popup appear when clicking on the "Skip" button that lists the 2 choices. If that is too much work, please just make it default to the first option.)
- The cutscene where the birds carry you to a different location on the island. (Not being able to skip this one is very frustrating.)

Additionally:

1) Skipping the Community Center introduction cutscene places you at the wrong location. It puts you at the entrance to town (on the left side), when it should instead place you at the entrance to the Community Center. (Not skipping the cutscene and manually watching it and clicking through all of the text will make the player end up at the entrance to the Community Center.)
2) Skipping a cutscene should not make you dismount from your horse. This is really buggy - in virtually all cases, the first thing the player will do after skipping the cutscene is to manually remount their horse (and be frustrated that it happened at all).
 
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