Android [BUG] Optimazation for mobile

Chililover

Planter
So currently on mobile it crashs A LOT and it's mainly because of the tap to move, if you tap out of bounds of crashes, if your at the saloon and a villager comes out right when you tap to go in, the area becomes 'out of bounds' and crashes, it would be nice if out of bounds areas weren't tappable.
Like if it's blocked by a villager you can't tap it. That would resolve a large amount of crashing!
Edit: there should also be a tap radius setting, because if you zoom out a lot and tap it lags, and doesn't make you walk to that area, and sometimes it crashes! So you shouldn't be able to tap on areas over 20 or so tiles away from the character!
 
Last edited:

Chililover

Planter
Oh, to add to this another reason it crashes alot, is when you walk out of a building. My best guess is it has to load a new area. It would be nice to have a toggle setting that would make it to where when you walk out of a building, it would fully unload that building map, and THEN load the town of whatever map it needs, if you got my point and it makes sense to you, that might solve it, it would also be nice to have it where when it's loading the new area (when you walk out of a building) that it would have a loading graphic, because there's nothing worse than walking out of a building and it takes a lot of time to load and your sitting there while the screen is black and your chewing the quick off your fingernails worried it will crash, AND THEN it Doesn't. And your like 'oh well yah I guess.) Lol!
 
Top