Switch Bug list since update

ct246

Newcomer
Hey just sharing a list of bugs/causes of crashes encountered since the update (and weren't issues before).

These have all exclusively occured in local coop/ split screen with two players on the switch.

All these occured between year 2 winter day 12 - 16

-The game is now incredibly janky, would previously glitch on occasion when playing but now it is almost continuous. It was fixed when one player 'left the session'. It's not unplayable, bit it's close.

- Placing any sort of bomb in the skull cavern on any floor causes an immediate full game crash. I haven't tried placing a bomb anywhere else, after two occasions we got bored of restarting.

- animation glitch; when one player was in the mines on floor 1, the sword swipe, pickaxe hit and rock breaking animations froze on the screen, meaning the action markers would not disappear. It also did not count the rock as breaking, so no material was gathered. This was a one time issue we havent been able to replicate.

-Finishing the final/hidden bundle with caviar. After going to bed, the game crashed fully, when loading the earnings screen. I think triggering the cinema to appear caused this.

- Earnings screen loading has really slowed down. We were on the black screen prior to loading for around ten seconds (we thought the game had crashed).

I'll update this with anything else we encounter - though we may hold off playing as the jank is getting a bit too much.

All the same, the update is great and has changed the game massively (big improvements across the board - though Im not a big fan of the new fishing meter noise). Massive fan of the book seller and the new skills side of things - always amazed how concerned ape keeps finding new ideas!
 

hallowborn

Greenhorn
I also have encountered the mine glitch in local co-op several times. Caused me to waste a whole day because it wouldn't allow me to continue to the next floor twice in one day. On ps5 though
 

zerroeffect

Newcomer
My son and I love discovering the new stuff, but have experienced most of the bugs detailed above as well, unfortunately. It’s to the point where I have to stow my bombs before going to the mines so I’m not tempted to use them (so many bomb-able rock formations!). We’ve played for hundreds of hours and this was our first time seeing a hard crash. It’s kind of put me off the game.

The lag and frame rate issues have given me serious pause as well (no pun intended). It was occasionally annoying to play on Switch when the lag hit, but it’s pretty brutal now. :(

The grinding noise when fishing is a bug, too. It occasionally corrects to the standard sound.

We’ve also noticed a vertical line of leaves that travels across the screen in Fall. Sometimes they’ll be scattered on the screen, but most of the time it’s the wall of Fall.

So appreciative of the massive amount of new content and value this game provides! CA is most definitely the GOAT and Stardew is up there with HK for our top games. Hope the game breaking bugs can be ironed out soon, at least. Would love to continue to explore this world. :)
 
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