SnowCat
Newcomer
It has happened to me multiple times, that I talk to people and the game crashes. I remember it being Vincent in the libary once (and repeatably when I reloaded and talked to him again). This time it was Evelyn in the Community Center and I remembered to check the Error Log, here it is:
Edit: I realized I also have the other Error loogs from the other dialogue crashes so I attached them as well.
Message: Unable to parse string path: Dieser Ort ist voller Erinnerungen für mich. Danke, dass du ihn restauriert hast.$h
InnerException:
Stack Trace: at StardewValley.LocalizedContentManager.parseStringPath(String path, String& assetName, String& key) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 585
at StardewValley.LocalizedContentManager.LoadString(String path) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 487
at StardewValley.NPC._PushTemporaryDialogue(String dialogue_key) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 4228
at StardewValley.NPC.setTemporaryMessages(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 4184
at StardewValley.NPC.checkAction(Farmer who, GameLocation l) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 2145
at StardewValley.GameLocation.checkAction(Location tileLocation, Rectangle viewport, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 6417
at StardewValley.Locations.CommunityCenter.checkAction(Location tileLocation, Rectangle viewport, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:line 311
at StardewValley.Game1.tryToCheckAt(Vector2 grabTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13378
at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13214
at StardewValley.Game1.<>c__DisplayClass913_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 18013
at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 17475
at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4818
at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3974
at StardewValley.GameRunner.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 1067
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 814
at Microsoft.Xna.Framework.Game.Tick() in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 567
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\SDL\SDLGamePlatform.cs:line 91
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 481
at StardewValley.Program.Main(String[] args) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Program.cs:line 175
Game Version: 1.5.6 Hotfix #3
SDK Helper: GalaxyHelper
Game Language: de
GPU: AMD Radeon (TM) RX 480 Graphics (POLARIS10, DRM 3.33.0, 5.3.18-lp152.106-default, LLVM 9.0.1)
OS: Unix Unix 5.3.18.152
Multiplayer (Host)
In-game Date: fall 8 Y2 Time of Day: 1540
Game Location: CommunityCenter
Edit: I realized I also have the other Error loogs from the other dialogue crashes so I attached them as well.
Message: Unable to parse string path: Dieser Ort ist voller Erinnerungen für mich. Danke, dass du ihn restauriert hast.$h
InnerException:
Stack Trace: at StardewValley.LocalizedContentManager.parseStringPath(String path, String& assetName, String& key) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 585
at StardewValley.LocalizedContentManager.LoadString(String path) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 487
at StardewValley.NPC._PushTemporaryDialogue(String dialogue_key) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 4228
at StardewValley.NPC.setTemporaryMessages(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 4184
at StardewValley.NPC.checkAction(Farmer who, GameLocation l) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 2145
at StardewValley.GameLocation.checkAction(Location tileLocation, Rectangle viewport, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 6417
at StardewValley.Locations.CommunityCenter.checkAction(Location tileLocation, Rectangle viewport, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:line 311
at StardewValley.Game1.tryToCheckAt(Vector2 grabTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13378
at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13214
at StardewValley.Game1.<>c__DisplayClass913_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 18013
at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 17475
at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4818
at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3974
at StardewValley.GameRunner.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 1067
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 814
at Microsoft.Xna.Framework.Game.Tick() in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 567
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\SDL\SDLGamePlatform.cs:line 91
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 481
at StardewValley.Program.Main(String[] args) in C:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Program.cs:line 175
Game Version: 1.5.6 Hotfix #3
SDK Helper: GalaxyHelper
Game Language: de
GPU: AMD Radeon (TM) RX 480 Graphics (POLARIS10, DRM 3.33.0, 5.3.18-lp152.106-default, LLVM 9.0.1)
OS: Unix Unix 5.3.18.152
Multiplayer (Host)
In-game Date: fall 8 Y2 Time of Day: 1540
Game Location: CommunityCenter
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