PC [BUG] Clipping of buildings with background on four corners map

I started moving around my obelisks looking for a configuration I'm satisfied with, and I found out the layers are a bit screwy in certain parts of the map, causing things like the cave opening being drawn over the obelisk.

I thought I'd say something in case it's something that can be solved with a bit of tweaking, though I'll understand if correcting this kind of graphical glitches is a case of high effort, low priority thing.
 

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