Hani
Sodbuster
Hi, if you've ever played a Ren'py visual novel you know what I'm talking about. The "auto" feature, which allows the player, after pressing a button, to automatically advance the dialogues without user input at a pace specified in the settings menu. When there is a choice to make, it just waits for user input, but if it's a bunch of talking boxes in a row (such as during festivals), it would allow us to sit back, relax, and just read the dialogues as they progress, hands free. The hands free part is what matters most to me that leads me to make this suggestion. Playing KBM on PC is not the most comfortable, and I like any chance I get to relax my arms a little, and it can be quite a bothersome UX constraint to force the player to press a button or click to pass each and every dialogue box when there are many in a row.