iDango
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I tried playing music from other programs in the background to see if only the game's audio would cut out or if the entire system's audio would cease. It turns out the entire system stops producing sound, as all other background programs' audio will cut out at the same time for the same duration and resume at the same time as the game.
Sound is sent from my computer to a TV via HDMI cable from my GPU (I've swapped the cable AND which HDMI ports were being used with no changes either). The audio goes from the TV to a sound system connected with an optical cable. I disconnected the sound system and used the TV's internal speakers as well and the issue persisted. The issue persists with Bluetooth headphones as well, so I hesitate to assume the issue has to do with audio outputs/devices.
We've tried reducing the game's resolution from 4K to even 1080p in case the high resolution was too much for the game (the black bars at the edges of certain areas of the game made me think 4k was too much of a struggle for it), but that didn't work.
I've tried recording the gameplay with OBS, but interestingly (and rather annoyingly), the issue actually wouldn't happen while I was recording... after 30 minutes of recording testing, the audio started crackling (which isn't what it'd been doing normally), do I stopped the recording, watched the recording and skipped to where the audio would have started crackling, but nothing happened in the recording. I'll keep trying this to see if I can maybe catch it in action.
All of this leads me to believe that it has to have something to do with either the game itself, or some device I have connected to the computer that's causing interference of some kind. I've tried disconnecting a bunch of unused devices just in case they were causing problems, but nothing's changed. Again, no other game or program does anything like this at all, on a completely fresh installation of Windows.
I apologize for the very long post. Has anyone else experienced anything like this?