A Clever Bit of Dialogue

I hadn't seen this before and I thought it was a pretty neat little arc. Early in the game, Robin asked my farmer if they met her son and commented that he was shy and takes a little while to open up. Then, sure enough, as the heart levels rise, Sebastian starts getting more interesting and open as a character. Now, I got this bit of dialogue and I think it was really clever of CA to use the repetition of lines for characterization like this. I don't think I've seen any other developers do something like it. Of course, I don't normally play a lot of dialogue heavy games. ^_^
 

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