Tabilkash
Greenhorn
Sometimes when a cutscene is about to play in Stardew Valley Mobile, the game can freeze / stutter / be stuck for a moment before playing it, even when the pinch to zoom is disabled.
It would be great if you guys optimized how the cutscenes load / play and overall performance on mobile so that:
• The cutscene will not load / play in a way that causes freezing
• The game will not be frozen / stuck / stutter when transitioning to a cutscene
• Animations for the cutscene will not be glitchy on different phones
• Disabling pinch-to-zoom will not be a cause or contribute to performance issues
• The game's performance/memory/loading/etc will not have issues when launching / playing a cutscene
Hopefully in the future, cutscenes on mobile will be much more optimized and play smoothly like the main game.
It would be great if you guys optimized how the cutscenes load / play and overall performance on mobile so that:
• The cutscene will not load / play in a way that causes freezing
• The game will not be frozen / stuck / stutter when transitioning to a cutscene
• Animations for the cutscene will not be glitchy on different phones
• Disabling pinch-to-zoom will not be a cause or contribute to performance issues
• The game's performance/memory/loading/etc will not have issues when launching / playing a cutscene
Hopefully in the future, cutscenes on mobile will be much more optimized and play smoothly like the main game.