audio

  1. Czar Hey

    Mac Changing audio output device does not change game audio output (v1.6.15)

    Issue: When the game is launched, changing the current audio output device (either via System Settings > Sound, or by clicking the Sound icon in the menu bar) does not change the audio output device the game uses. The game will continue to use the audio device that was set as the output device...
  2. Elassyo

    Linux No game audio

    Hello, I'm having a problem with the game, audio doesn't work at all neither on the main menu nor in game since updating to the latest version. It used to work perfectly in 1.6.8, before the OpenAL migration I guess? It seems the game still connects to the audio system because it appears in the...
  3. Linux Game Perma-Muted after steam dock disconnection.

    If the steam deck temporarily breaks the connection between the external monitor through the dock, the game loses all audio, and cannot be restored unless the game is rebooted. This has been the case for a while - pre 1.6. The steam deck audio still works. Tabbing out using the steam button...
  4. Xbox Bomb fuse audio

    Explain the issue (including any pattern you noticed about when it happens): Since the update, the bombs fuse sound is really quiet. I thought the audio mix reset after the update but no matter how I adjust it, still quiet compared to before the update. As far as I can tell, it's all 3 types...
  5. Linux Audio crashes on steam deck

    When I put my SD to sleep and eventually back on, the audio isn't working anymore. While the sound of my steam deck still works. This started happening since 1.6.9.
  6. Ccaarrrllll

    Windows No Game Audio After Updating to 1.6.10 (Wave Link)

    Hi everyone, I'm experiencing an audio issue in Stardew Valley since updating to the latest version 1.6.10 (build 24309). After the update, I'm unable to hear any game audio. I use Elgato Wave Link to route application sounds through different channels, and I’ve double-checked that everything...
  7. 2 Audio Errors (Game and Crimson Badlands) HELP

    I've recently started modding and randomly got this error when I tried to play earlier this evening. The log is below, any advice would be greatly appreciated!! <33 https://smapi.io/log/e778bb37635a4836860527cf7a580204
  8. Windows Audio having like a static noise

    Hi, I wrote months ago about that bug and still happening after more than a Year (I have the unmodded version btw): every sound has like a static-like white noise, even in the main menu. For example, if I go to the language setting in the main menu, the audio is completly distorted by the static...
  9. InfernalFeline

    Issue Game crashes at first arrival on Ginger Island

    hi everyone, i've had some issues with my latest SDV game. it happened first with the night market: as soon as it starts it crashes. doesn't matter if i've been at the beach before or just got to the area, it gave me an error message about some sound effects/music. i could not find anything...
  10. Xbox Audio bug on Xbox

    Hi guys, This bug has existed since the game first launched on Xbox and despite all the updates and supposed fixes this has been missed out on or overlooked, whenever you head to the elevator in the mines and press the button it doesn't make the bell chime but instead a weird dull tone It's...
  11. ZeroMeters

    Custom SAAT - Stardew Valley Audio API & Toolkit 1.0.0

    Audio API & Audio Management for SMAPI, without any utilization of HarmonyLib. Add custom music to your mods! --- What does this mod do? SAAT is a framework aimed to adding, managing, and modifying audio tracks in Stardew Valley. In addition, it seeks to improve the audio engine at a later...
  12. poots

    PC [BUG] If an audio device crashes, SDV will crash

    If an audio devices crashes or becomes unavailable, such as if USB headphones were unplugged while the game is running and the game is set to use that audio device, SDV will crash to desktop.
  13. PC [BUG] (low priority) Sony wh1000xm2 BT Headphones shut off causes Repeatable Crash (1.5+)

    When my Sony wh1000xm2 Bluetooth Headphones are shut off or lose power causes application crash, ( "_ is not responding" popup, white screen, faded window etc) Window closes fine, game save is fine. Repeatable. Switching audio in windows sound options does not initiate the crash. Does not...
  14. PC [BUG] Audio Cuts out, needs game restart to fix

    When my PC turns off my monitor my audio will stop until I close and reopen the game. The reason is likely because my audio device is my monitor (thru displayport) which technically disconnects when it turns off. So stardew lost the audio device it was originally using but when my monitor turns...
  15. Dafattman

    PC [BUG] Unable to 'force' Stardew Valley to use different audio device

    Hey folks, I'm new here, so be gentle. I'm running into an issue where I cannot 'tell' Stardew Valley to use a different audio device other than the at the time system default. I'm aware of an attribute the game has where if I'm not mistaken due to WASPI it is only able to hook onto whatever...
  16. PC [BUG] Removing Audio Device in use by Stardew Valley causes it to freeze

    As the title says, if the audio device that Stardew Valley is using is removed then the game will freeze (maybe the next time it wanted to play audio? unsure). At the time I was playing multiplayer as a guest (if that changes anything). This is on the latest build for Steam (as of the 24th of...
  17. PC [BUG] Audio Issue

    I am having an issue where some times the audio will completely crash. This usually happens after a dialogue cutscene (I just started a new playthrough and so it has happened again when I first entered the mine and got my sword) and when I leave that conversation, the audio is completely gone. I...
  18. Andrey007BR

    Solved [BUG] Game without audio

    I was playing the game normally until one day when I opened the game it had no audio at all. I've tried uninstalling and installing again, and it didn't work. The volume mixer and in the game settings the audio is activated. I'm in the latest version of the game, does anyone know how to fix...
  19. Gamma Lead

    iOS [BUG] Fish Reeling Sound

    When reeling in a fish, if an alarm starts and gets dismissed (slide up and off the screen), the reeling sound continues until the save is quit until the title screen, then reloaded. Reeling sound runs in duplicate when fishing again after the bug (2x reeling sounds play, not synced). Persists...
  20. PC [BUG] Linux Pulseaudio - Can't Change Sink (output)

    For most pulseaudio applications, you can change the output device. Stardew valley doesn't allow this, so for my streaming setup or if I want only stardew valley to play on, say, my speakers, I have to set the speakers as the default device, launch the game, then change the default device back...
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