Would you like to be able to add casks to any of the buildings you build in the woodshop?
This modification will allow you to do this, you will be able to add casks to all buildings including the greenhouse, although you can configure it to your liking and disable the buildings that you don't want to be affected by this.
Configuration:
{
"CoopActive": true,
"Coop2Active": true,
"Coop3Active": true,
"BarnActive": true,
"Barn2Active": true,
"Barn3Active": true,
"ShedActive": true,
"Shed2Active": true,
"SlimeHutchActive": true,
"GreenhouseActive": true,
"AddBuildingKey": "Add",
"CustomBuildings": [
"FarmHouse",
"Farm_Island"
]
}
* The CustomBuildings configuration is provided as an example; you can add any building you want by editing the config.json file or by pressing the key assigned to AddBuildingKey within the map where you want to enable the casks.
Changing the value to false will deactivate that building
This modification will allow you to do this, you will be able to add casks to all buildings including the greenhouse, although you can configure it to your liking and disable the buildings that you don't want to be affected by this.
Configuration:
{
"CoopActive": true,
"Coop2Active": true,
"Coop3Active": true,
"BarnActive": true,
"Barn2Active": true,
"Barn3Active": true,
"ShedActive": true,
"Shed2Active": true,
"SlimeHutchActive": true,
"GreenhouseActive": true,
"AddBuildingKey": "Add",
"CustomBuildings": [
"FarmHouse",
"Farm_Island"
]
}
* The CustomBuildings configuration is provided as an example; you can add any building you want by editing the config.json file or by pressing the key assigned to AddBuildingKey within the map where you want to enable the casks.
Changing the value to false will deactivate that building