randomized
Greenhorn
The scripts I'm using (modified versions of something on GitHub) check bubble spots for me. It is a fairly expensive set of checks so can take a while.Very interesting, goes to show that it really depends on what one is looking for in a seed. A couple things I found when looking at this seed myself. Only Y1 night events is a fairy in summer and meteor in winter. Spring onions on day 1 is disappointing, only a few. Red Cabbage is possible year 1, though they are very late in the Cart only coming in Winter as mostly seeds, though the item itself appears Winter 19. The biggest thing with this seed is the day 1 forageables and day 2 bubbles (in addition to the 7 day rain streak after Spring 5).
I'm curious to know how you found the bubbles duration, the map predictor requires entering the seed (i.e. a fairly manual process similar to Mouseypound's Predictor). Was that part of your seed finding, to identify seeds with more bubbles?
I will go back to my post to also add day 2 bubble info for the seeds I listed, in case folks find them handy.
With crab pot items, I've never found them to be much of an issue, since it can be completed without crafting a crab pot (but also without the Cart). On my multiplayer save, we completed Crab Pot bundle before the end of the first Spring, just from passive drops & beach foraging.
As for the spring onions. Those aren't seeded. If you start a new file with the same seed multiple times they always have different number of spring onions for that specific instantiation of the seed. Actually really confusing/strange as to why this is the case but it's true.
As for the crab pot bundle. In my speed run, I complete the crab pot bundle on day 10 or earlier. By day 15 I need to have bus stop unlocked with enough resources to bomb the skull caverns and get 55+ score for the festival.
You get a guaranteed crab from the mines monster and the rest is indeed able to be foraged. But you can't do it exclusively with foraging.