New
- Mod Support! - Stardew Valley Expanded and Ridgeside Village. Their villagers, gifts and heart events now appear on your tracker alongside the base game's, and their villages appear on the live map. The mod tells the tracker which of these mods you play with, so you only see rows for content you actually have.
- Fish ponds. A pond with something ready to collect shows up on the Upcoming feed, named for the fish in it.
- Your hat is part of your appearance on the tracker.

Fixed
- Items from content mods (Cornucopia, Stardew Valley Expanded and the like) in your backpack or gear showed on the tracker as some unrelated base-game item. They now show by name.
- Modded fruit trees all collapsed into one row on the Upcoming feed. Each tree is its own row again.
- Tappers were listed as machines after a sync but as tappers after a save import, so the same tapper could change how it was shown. It is a tapper either way now.
- A fruit tree with no fruit on the last day of its season said "tomorrow". It now says next year, which is when the next fruit comes. A tree struck by lightning shows coal.
- Villagers from content mods were not matched to their pictures on the tracker. They are now.
- With enough NPC mods installed to put more than 300 villagers in the valley, the live map showed no villagers at all. It now shows the ones you have met.
Needs the mod (1.0.4) or a save import:
- Added building construction and upgrades to the Upcoming tracker, with the day they finish.
- Added tool upgrades at Clint's to the Upcoming tracker, per farmer, with "ready now" once it's waiting.
- Villager schedules now account for your farm's progress (bus, Community Center, beach bridge, saloon sports room, Leo) and your marriages.

General Website Improvements:
- Added each villager's schedules to the Friends page.
- Added a date, next-day and weather picker above the Friends list for farms with no mod or import. (Console users)
- Tidied the Upcoming list layout and calendar icon sizes.
- Birthdays now sit beside villager names.
- The gift tracker's hover box shows each party member's gift slots.
SDV Tracker Sync 1.0.3

Villagers and your horse now show on the tracker's world map. Needs an updated tracker; hosts and single-player games report them, farmhands don't.

Fruit trees are tracked alongside kegs and casks, with the game's own rules about when a tree actually bears.

Casks and fruit trees report how far along they are, not just when they finish.

LiveIntervalMs is gone from config.json and the tracker sets the pace now. An existing key is ignored.

Fixed: the tracker couldn't tell which mod version you ran if you never synced, so it told your co-op party you were behind while telling you nothing.

Fixed: a host quitting to title left every farmhand on the farm looking online for two minutes.
The mod wasn't syncing when the game was loaded and would not import data until the player slept at least once. Now it will do an initial sync when the game is loaded.
Adds a Nexus Mods update key so SMAPI can notify you of future updates. No content changes.
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