What I Miss about Stardew Valley. The club is not active after recovery.

jasasasasasa7

Newcomer
Please make the next update revolutionary))Use the clubhouse and bathhouse in quests, one of the holidays can be organized in the club
.The bathhouse is also almost not involved in the game. Gifts falling from the train not very tempting))
In the movie theater slot machine add useful gifts not just decor.)))expand the desert and island, more new fish and monsters in the caves . What about space flights to the Moon or Mars?))) It is strange that the clubhouse is not used in the game after recovery. Why can't you enter the cave from the side, immediately on the 5th floor? More quests, please! Make the auto- stroker for animals more accessible. The pirate cave can also be made more interesting.
 
Please make the next update revolutionary))
Oh, yes, please! :happy:

Use the clubhouse and bathhouse in quests, one of the holidays can be organized in the club
.The bathhouse is also almost not involved in the game.
There are some similar suggestions already here - have a look into the search (upper right)...

Gifts falling from the train not very tempting))
In the movie theater slot machine add useful gifts not just decor.)))expand the desert and island, more new fish and monsters in the caves . What about space flights to the Moon or Mars?))) It is strange that the clubhouse is not used in the game after recovery. Why can't you enter the cave from the side, immediately on the 5th floor? More quests, please! Make the auto- stroker for animals more accessible. The pirate cave can also be made more interesting.
What do you mean by cave entering from the 5th floor?

More content is always nice!
But moon flights? Really???
:flushed:
 

jasasasasasa7

Newcomer
Next to the parrot express there is an entrance and exit to the volcano. I would like to use this entrance to get directly to the 5th floor. Diving into the underwater world in a submarine can also be made more exciting. The desert is very small . There you can organize a spaceport. Fly to Mars. Contact the Martians.
 

jasasasasasa7

Newcomer
Holidays. They don't change . No new plots are added. On the 9th year of the game, everything is the same as the first year. Every year we repeat and repeat.
 

Lilla18

Cowpoke
Holidays. They don't change . No new plots are added. On the 9th year of the game, everything is the same as the first year. Every year we repeat and repeat.
I haven't reached past year 2 yet, but I imagine it would be relatively easy to change a few holiday layouts.

For instance, the maze for fall could be randomized, with a random reward in the center as well. But then you have a chance of repeating rewards... I suppose a list of rewards that determines which one you get on various years, or a couple lists with a matrix derived from them based on the year. For example, even years would randomize options 1 thru 5, and odd years would randomize options 6 thru 10.

For other holidays, just like in real life, I can't imagine much changing, but maybe a few new shop options or mini games changing based on the year or the progress on the farm.

I understand about repetition being a bit discouraging, but I can't see too much change being possible with more traditional holidays.
 
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