01:10:37 TRACE SMAPI Content Patcher loaded asset 'Portraits/Suki' (for the 'Stardew Valley Expanded' content pack).
01:10:37 TRACE HD Portraits
01:10:37 ERROR game An error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.NPC.getTextureNameForCharacter(String character_name) in stardewvalley\Farmer\Farmer\NPC.cs:line 685
at HDPortraits.Patches.ShopPatch.Init(ShopMenu __instance) in C:\Users\Wren\source\repos\HDPortraits\HDPortraits\Patches\ShopPatch.cs:line 27
at StardewValley.Menus.ShopMenu.setUpShopOwner_PatchedBy<FlashShifter.SVECode__spacechase0.JsonAssets__tlitookilakin.HDPortraits>(ShopMenu this, String who)
at StardewValley.Menus.ShopMenu..ctor_PatchedBy<spacechase0.BiggerBackpack>(ShopMenu this, List`1 itemsForSale, Int32 currency, String who, Func`4 on_purchase, Func`2 on_sell, String context)
at StardewValley.Locations.Forest.checkAction(Location tileLocation, Rectangle viewport, Farmer who)
at StardewValley.Game1.<>c__DisplayClass859_0.<tryToCheckAt>b__0()
at StardewValley.Game1.tryToCheckAt_PatchedBy<Platonymous.PyTK>(Vector2 grabTile, Farmer who)
at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState)
at StardewValley.Game1.<>c__DisplayClass913_0.<UpdateControlInput>b__0()
at StardewValley.Game1.UpdateControlInput(GameTime time)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1056