Issue Errors when exiting to title how to fix

lesmiley

Newcomer
[Content Patcher] This mod failed in the GameLoop.ReturnedToTitle event. Technical details:
Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Characters\Kim". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Characters\Kim.xnb". File not found.
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at StardewValley.LocalizedContentManager.LoadBase[T](String assetName) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 180
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](String assetName, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 257
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.RawLoad[T](String assetName, LanguageCode language, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 234
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass10_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 103
at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 99
at StardewModdingAPI.Framework.ContentManagers.GameContentManagerForAssetPropagation.Load[T](String assetName, LanguageCode language, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManagerForAssetPropagation.cs:line 30
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 102
at StardewModdingAPI.Metadata.CoreAssetPropagator.LoadAndDisposeIfNeeded(Texture2D oldTexture, String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Metadata\CoreAssetPropagator.cs:line 1203
at StardewModdingAPI.Metadata.CoreAssetPropagator.ReloadNpcSprites(IEnumerable`1 keys, IDictionary`2 propagated) in C:\source\_Stardew\SMAPI\src\SMAPI\Metadata\CoreAssetPropagator.cs:line 887
at StardewModdingAPI.Metadata.CoreAssetPropagator.Propagate(IDictionary`2 assets) in C:\source\_Stardew\SMAPI\src\SMAPI\Metadata\CoreAssetPropagator.cs:line 104
at StardewModdingAPI.Framework.ContentCoordinator.InvalidateCache(Func`3 predicate, Boolean dispose) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentCoordinator.cs:line 325
at StardewModdingAPI.Framework.ContentCoordinator.InvalidateCache(Func`2 predicate, Boolean dispose) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentCoordinator.cs:line 278
at StardewModdingAPI.Framework.ModHelpers.ContentHelper.InvalidateCache(Func`2 predicate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 145
at ContentPatcher.Framework.PatchManager.UpdateContext(IContentHelper contentHelper, InvariantHashSet globalChangedTokens, ContextUpdateType updateType) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 354
at ContentPatcher.Framework.ScreenManager.UpdateContext(ContextUpdateType updateType) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\ScreenManager.cs:line 161
at ContentPatcher.Framework.ScreenManager.OnReturnedToTitle() in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\ScreenManager.cs:line 125
at ContentPatcher.ModEntry.OnReturnedToTitle(Object sender, ReturnedToTitleEventArgs e) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\ModEntry.cs:line 174
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args, Func`2 match) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 125
 
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