[19:36:49 INFO SMAPI] SMAPI 3.9.4 with Stardew Valley 1.5.4 on Microsoft Windows 10 Education [19:36:49 INFO SMAPI] Mods go here: D:\Steam\steamapps\common\Stardew Valley\Mods [19:36:49 TRACE SMAPI] Log started at 2021-03-09T00:36:49 UTC [19:36:52 DEBUG SMAPI] Starting game... [19:36:52 TRACE game] NoFpsCap: This feature is not available [19:36:53 TRACE SMAPI] Loading mod metadata... [19:36:53 TRACE SMAPI] Loading mods... [19:36:53 TRACE SMAPI] Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll)... [19:36:53 TRACE SMAPI] Content Patcher (from Mods\Content Patcher 1.21.1-1915-1-21-1-1615183678\ContentPatcher\ContentPatcher.dll)... [19:36:55 TRACE SMAPI] Error Handler (from Mods\ErrorHandler\ErrorHandler.dll)... [19:36:55 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly ErrorHandler.dll. [19:36:55 TRACE SMAPI] Friends Forever (from Mods\Friends Forever 1.2.3-1738-1-2-3-1559801839\FriendsForever\FriendsForever.dll)... [19:36:55 TRACE SMAPI] Rewriting FriendsForever.dll for OS... [19:36:55 TRACE SMAPI] Gift Taste Helper (from Mods\GiftTasteHelper 2.9.1-229-2-9-1-1553470804\GiftTasteHelper\GiftTasteHelper.dll)... [19:36:55 TRACE SMAPI] Rewriting GiftTasteHelper.dll for OS... [19:36:56 TRACE SMAPI] Rewrote GiftTasteHelper.dll to fix IClickableMenu.drawTextureBox (added missing optional parameters)... [19:36:56 TRACE SMAPI] StardewHack (from Mods\StardewHack-3213-3-0-1580575632\StardewHack\StardewHack.dll)... [19:36:56 TRACE SMAPI] Rewriting StardewHack.dll for OS... [19:36:56 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly StardewHack.dll. [19:36:56 TRACE SMAPI] Movement Speed (from Mods\Movement Speed-2736-3-1-1608654286\MovementSpeed\MovementSpeed.dll)... [19:36:56 TRACE SMAPI] Rewriting MovementSpeed.dll for OS... [19:36:56 TRACE SMAPI] NPC Map Locations (from Mods\NPC Map Locations-239-2-6-2-1614543885\NPCMapLocations\NPCMapLocations.dll)... [19:36:56 TRACE SMAPI] Save Backup (from Mods\SaveBackup\SaveBackup.dll)... [19:36:56 TRACE SMAPI] Simple Crop Label (from Mods\Simple Crop Label-314-5-5-7-1614612741\SimpleCropLabel\SimpleCropLabel.dll)... [19:36:56 TRACE SMAPI] Skip Intro (from Mods\Skip Intro 1.9-533-1-9-0-1609741789\SkipIntro\SkipIntro.dll)... [19:36:56 TRACE SMAPI] UI Info Suite (from Mods\Ui Info Suite-1150-2-0-0-1610820724\UI Info Suite\UIInfoSuite.dll)... [19:36:56 INFO SMAPI] Loaded 12 mods: [19:36:56 INFO SMAPI] Console Commands 3.9.4 by SMAPI | Adds SMAPI console commands that let you manipulate the game. [19:36:56 INFO SMAPI] Content Patcher 1.21.1 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files. [19:36:56 INFO SMAPI] Error Handler 3.9.4 by SMAPI | Handles some common vanilla errors to log more useful info or avoid breaking the game. [19:36:56 INFO SMAPI] Friends Forever 1.2.3 by Isaac S. | Makes it so friendship levels never decay! [19:36:56 INFO SMAPI] Gift Taste Helper 2.9.1 by tstaples (aka catman) | Displays NPC gift tastes in a handy tooltip. [19:36:56 INFO SMAPI] Movement Speed 3.1.0 by bcmpinc | Changes the player's movement speed and charging time of the hoe and watering can. [19:36:56 INFO SMAPI] NPC Map Locations 2.6.2 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking. [19:36:56 INFO SMAPI] Save Backup 3.9.4 by SMAPI | Automatically backs up all your saves once per day into its folder. [19:36:56 INFO SMAPI] Simple Crop Label 5.5.7 by TheMusketeer | Identify crops and trees on farm [19:36:56 INFO SMAPI] Skip Intro 1.9.0 by Pathoschild | Skips the game's loading intro. [19:36:56 INFO SMAPI] StardewHack 3.0.0 by bcmpinc | Transpilation library used by my other mods. Doesn't do much on its own. [19:36:56 INFO SMAPI] UI Info Suite 2.0.0 by Cdaragorn | Adds a lot of useful information to the user interface. This is based on Demiacle's excellent UIModSuite. [19:36:56 INFO SMAPI] Found 1 mod with warnings: [19:36:56 INFO SMAPI] Patched game code [19:36:56 INFO SMAPI] -------------------------------------------------- [19:36:56 INFO SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if [19:36:56 INFO SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning. [19:36:56 INFO SMAPI] - StardewHack [19:36:56 TRACE SMAPI] Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI). [19:36:56 INFO StardewHack] Loaded StardewHack library v3.0.0 using Harmony v1.2.0.1. [19:36:56 DEBUG Movement Speed] Applying bytecode patches for bcmpinc.MovementSpeed. [19:36:56 TRACE Movement Speed] Applying patch Game1_UpdateControlInput to Void UpdateControlInput(Microsoft.Xna.Framework.GameTime) in StardewValley.Game1. [19:36:56 TRACE Movement Speed] Could not find instruction sequence (failed to match line 0: "(none)"): call StardewValley.Farmer get_player() ldc.r4 600 ldloc.s mul conv.i4 stfld Int32 toolHold at StardewHack.InstructionRange..ctor(List`1 insts, InstructionMatcher[] contains, Int32 start, Int32 step) at StardewHack.MovementSpeed.ModEntry.Game1_UpdateControlInput_Chain() at StardewHack.MovementSpeed.ModEntry.Game1_UpdateControlInput() [19:36:56 TRACE Movement Speed] Applying patch Game1_UpdateControlInput_Chain to Void b__0() in StardewValley.Game1+<>c__DisplayClass909_0. [19:36:56 TRACE Movement Speed] Applying patch Farmer_getMovementSpeed to Single getMovementSpeed() in StardewValley.Farmer. [19:36:56 DEBUG UI Info Suite] starting. [19:36:56 TRACE SMAPI] Checking for updates... [19:36:57 TRACE Save Backup] Backed up to D:\Steam\steamapps\common\Stardew Valley\save-backups\2021-03-09 - SMAPI 3.9.4 with Stardew Valley 1.5.4.zip. [19:36:57 TRACE Save Backup] Deleting 2020-05-17 - SMAPI 3.5.0 with Stardew Valley 1.4.5.zip... [19:36:57 TRACE game] setGameMode( 'titleScreenGameMode (0)' ) [19:36:57 TRACE SMAPI] SMAPI okay. [19:36:57 TRACE SMAPI] Checking for updates to 9 mods... [19:36:57 TRACE SMAPI] Running on GPU: NVIDIA GeForce RTX 2060 [19:36:57 TRACE SMAPI] All mods up to date. [19:36:57 TRACE game] Steam logged on: True [19:36:57 TRACE game] Initializing GalaxySDK [19:36:57 TRACE game] Requesting Steam app ticket [19:36:57 TRACE SMAPI] Detecting common issues... [19:36:57 INFO SMAPI] Type 'help' for help, or 'help ' for a command's usage [19:36:57 TRACE SMAPI] Invalidating cached assets for new editors & loaders... [19:36:57 TRACE SMAPI] changed: Content Patcher (added 1) [19:36:57 TRACE SMAPI] Invalidated 0 cache entries. [19:36:57 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:36:57 TRACE game] Signing into GalaxySDK [19:36:58 TRACE game] Galaxy auth success [19:36:58 TRACE game] Galaxy signed in [19:36:58 TRACE game] Galaxy logged on [19:39:32 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'. [19:39:32 TRACE SMAPI] Game loader synchronizing... [19:39:32 TRACE game] getLoadEnumerator('SoYG_274680939') [19:39:32 TRACE game] regular stream detected... [19:39:38 TRACE game] Starting server. Protocol version: 1.5.4 [19:39:38 TRACE game] Starting LAN server [19:39:39 TRACE game] Starting Galaxy server [19:39:39 TRACE game] Creating lobby... [19:39:39 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'. [19:39:39 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:06.3859500' [19:39:39 TRACE game] setupEventCommands() registered '131' methods [19:39:39 TRACE SMAPI] Game loader done. [19:39:39 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:39:39 TRACE SMAPI] Context: loaded save 'SoYG_274680939', starting spring 25 Y1, locale set to en. Main player with 1 player online. [19:39:39 TRACE SMAPI] NPC Map Locations loaded asset 'Mods\Bouhm.NPCMapLocations\NPCs'. [19:39:39 TRACE SMAPI] NPC Map Locations loaded asset 'Mods\Bouhm.NPCMapLocations\Locations'. [19:39:39 TRACE NPC Map Locations] Requested cache invalidation for 'LooseSprites\Map'. [19:39:39 TRACE SMAPI] Invalidated 0 cache entries. [19:39:39 DEBUG NPC Map Locations] Using maps\_default\spring_map.png. [19:39:39 TRACE SMAPI] NPC Map Locations loaded asset 'LooseSprites\Map'. [19:39:40 DEBUG NPC Map Locations] Unknown locations:. [19:39:43 TRACE game] Lobby entered: 126256403140394067 [19:39:43 TRACE game] Steam lobby entered: 109775241059546980 [19:39:57 TRACE game] 198305536215686270 connected [19:40:05 TRACE SMAPI] Received context for farmhand -7465850753075282604 running SMAPI 3.9.2 with 7 mods. [19:40:05 TRACE game] Approved request for farmhand -7465850753075282604 [19:40:16 TRACE game] Warping to Farm [19:40:46 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [19:40:46 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:40:56 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [19:40:56 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:41:11 TRACE game] 198305795725115728 connected [19:41:23 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [19:41:23 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:41:25 TRACE SMAPI] Received context for farmhand 3383588661401218442 running SMAPI 3.9.2 with 36 mods. [19:41:25 TRACE game] Approved request for farmhand 3383588661401218442 [19:42:01 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [19:42:01 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:42:12 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [19:42:12 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:42:48 TRACE game] Warping to BusStop [19:42:55 TRACE game] Warping to Town [19:43:14 TRACE game] Warping to CommunityCenter [19:43:48 TRACE game] Warping to Town [19:43:52 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [19:43:52 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:44:18 TRACE game] Warping to ArchaeologyHouse [19:44:31 TRACE game] Warping to Town [19:44:46 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [19:44:46 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:44:58 TRACE game] Warping to Mountain [19:45:05 TRACE game] Warping to ScienceHouse [19:45:20 TRACE game] Warping to ScienceHouse [19:45:27 TRACE game] Warping to Mountain [19:45:33 TRACE game] Warping to Backwoods [19:45:42 TRACE game] Warping to Mountain [19:45:46 TRACE game] Warping to ScienceHouse [19:45:48 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [19:45:48 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:46:06 TRACE game] Warping to Mountain [19:46:22 TRACE game] Warping to AdventureGuild [19:46:31 TRACE game] Warping to Mountain [19:46:35 TRACE game] Warping to AdventureGuild [19:46:40 TRACE game] Warping to Mountain [19:46:57 TRACE game] Warping to Backwoods [19:47:18 TRACE game] Warping to Farm [19:49:26 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [19:49:26 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:49:27 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [19:49:27 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:49:45 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [19:49:45 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:49:48 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [19:49:48 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:51:07 TRACE game] Warping to FarmHouse [19:51:19 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [19:51:19 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:51:52 TRACE SMAPI] New day task synchronizing... [19:51:55 TRACE SMAPI] New day task done. [19:51:55 TRACE SMAPI] Context: before save. [19:52:04 TRACE game] SaveGame.Save() called. [19:52:04 TRACE game] Saving without compression... [19:52:04 TRACE game] SaveGame.Save() completed without exceptions. [19:52:09 TRACE SMAPI] Context: after save, starting spring 26 Y1. [19:52:14 TRACE game] Warping to Farm [19:53:06 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [19:53:06 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:53:25 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [19:53:25 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:54:12 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [19:54:12 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:54:28 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [19:54:28 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:54:50 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [19:54:50 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:55:25 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [19:55:25 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:55:51 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [19:55:51 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:56:47 TRACE game] Warping to Forest [19:56:56 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [19:56:56 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:56:58 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [19:56:58 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [19:57:15 TRACE game] Warping to Farm [19:57:36 TRACE game] Warping to BusStop [19:57:42 TRACE game] Warping to Town [19:58:05 TRACE game] Warping to Blacksmith [19:58:31 TRACE game] Warping to Town [19:58:48 TRACE game] Warping to Beach [19:59:10 TRACE game] Warping to Town [19:59:30 TRACE game] Warping to SeedShop [20:00:00 TRACE game] Warping to Town [20:00:17 TRACE game] Warping to Forest [20:02:20 TRACE game] Warping to Farm [20:03:55 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:03:55 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:03:58 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:03:58 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:04:27 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:04:27 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:04:37 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:04:37 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:04:38 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:04:38 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:05:53 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:05:53 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:06:02 TRACE game] Warping to FarmHouse [20:06:15 TRACE SMAPI] New day task synchronizing... [20:06:18 TRACE SMAPI] New day task done. [20:07:46 TRACE SMAPI] Context: before save. [20:07:55 TRACE game] SaveGame.Save() called. [20:07:55 TRACE game] Saving without compression... [20:07:55 TRACE game] SaveGame.Save() completed without exceptions. [20:08:00 TRACE SMAPI] Context: after save, starting spring 27 Y1. [20:08:02 TRACE game] Warping to Farm [20:09:29 TRACE game] Warping to Farm [20:09:39 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:09:39 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:10:10 TRACE game] Warping to BusStop [20:10:23 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:10:23 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:10:28 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:10:28 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:10:40 TRACE game] Warping to Farm [20:10:49 TRACE game] Warping to BusStop [20:10:55 TRACE game] Warping to Town [20:11:03 TRACE game] Warping to SeedShop [20:11:05 TRACE game] Warping to Town [20:11:15 TRACE game] Warping to HaleyHouse [20:11:22 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:11:22 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:11:26 TRACE game] Warping to Town [20:11:31 TRACE game] Warping to SamHouse [20:11:37 TRACE game] Warping to Town [20:11:52 TRACE game] Warping to HaleyHouse [20:11:57 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:11:57 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:12:12 TRACE game] Warping to Town [20:12:31 TRACE game] Warping to BusStop [20:12:37 TRACE game] Warping to Farm [20:12:50 TRACE game] Warping to BusStop [20:12:55 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:12:55 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:12:58 TRACE game] Warping to Town [20:13:13 TRACE game] Warping to SamHouse [20:13:28 TRACE game] Warping to Town [20:13:37 TRACE game] Warping to Beach [20:13:57 TRACE game] Warping to Town [20:14:31 TRACE game] Warping to HaleyHouse [20:14:36 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:14:36 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:14:50 TRACE game] 198305795725115728 disconnected [20:14:50 TRACE SMAPI] Player quit: 3383588661401218442 [20:14:58 TRACE game] Warping to Town [20:14:58 TRACE game] 198305795725115728 connected [20:15:02 TRACE SMAPI] Received context for farmhand 3383588661401218442 running SMAPI 3.9.2 with 36 mods. [20:15:02 TRACE game] Approved request for farmhand 3383588661401218442 [20:15:20 TRACE game] Warping to SamHouse [20:15:22 TRACE game] Warping to Town [20:15:25 TRACE game] Warping to Forest [20:15:37 TRACE game] Warping to Farm [20:20:43 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:20:43 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:21:05 TRACE game] Warping to FarmHouse [20:21:19 TRACE SMAPI] New day task synchronizing... [20:21:21 TRACE SMAPI] New day task done. [20:21:21 TRACE SMAPI] Context: before save. [20:21:39 TRACE game] SaveGame.Save() called. [20:21:39 TRACE game] Saving without compression... [20:21:39 TRACE game] SaveGame.Save() completed without exceptions. [20:21:43 TRACE SMAPI] Context: after save, starting spring 28 Y1. [20:21:46 TRACE game] Warping to Farm [20:22:49 TRACE game] Warping to FarmHouse [20:22:56 TRACE game] Warping to Farm [20:23:19 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:23:19 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:23:29 TRACE game] Warping to BusStop [20:23:38 TRACE game] Warping to Town [20:24:06 TRACE game] Warping to Blacksmith [20:24:25 TRACE game] Warping to Town [20:24:35 TRACE game] Warping to Beach [20:25:06 TRACE game] Warping to Town [20:25:30 TRACE game] Warping to SamHouse [20:25:33 TRACE game] Warping to Town [20:25:43 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:25:43 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:25:45 TRACE game] Warping to BusStop [20:25:51 TRACE game] Warping to Farm [20:26:15 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:26:15 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:26:20 TRACE game] Warping to BusStop [20:26:26 TRACE game] Warping to Town [20:26:28 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:26:28 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:26:39 TRACE game] Warping to HaleyHouse [20:26:50 TRACE game] Warping to HaleyHouse [20:26:57 TRACE game] Warping to Town [20:27:07 TRACE game] Warping to BusStop [20:27:13 TRACE game] Warping to Farm [20:27:21 TRACE game] Warping to FarmCave [20:27:27 TRACE game] Warping to Farm [20:27:51 TRACE game] Warping to BusStop [20:27:57 TRACE game] Warping to Town [20:28:13 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:28:13 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:28:16 TRACE game] Warping to Mountain [20:28:30 TRACE game] Warping to Mine [20:28:33 TRACE game] Warping to UndergroundMine40 [20:28:35 TRACE game] Warping to UndergroundMine41 [20:28:40 TRACE game] Warping to Mine [20:28:44 TRACE game] Warping to UndergroundMine30 [20:28:46 TRACE game] Warping to UndergroundMine35 [20:28:48 TRACE game] Warping to UndergroundMine25 [20:28:52 TRACE game] Warping to UndergroundMine20 [20:28:55 TRACE game] Warping to UndergroundMine40 [20:28:57 TRACE game] Warping to UndergroundMine41 [20:29:15 TRACE game] Warping to UndergroundMine42 [20:29:35 TRACE game] 198305795725115728 disconnected [20:29:35 TRACE SMAPI] Player quit: 3383588661401218442 [20:29:54 TRACE game] Warping to UndergroundMine43 [20:30:58 TRACE game] Warping to UndergroundMine44 [20:31:16 TRACE game] 198305795725115728 connected [20:31:27 TRACE game] Warping to UndergroundMine45 [20:31:43 TRACE SMAPI] Received context for farmhand 3383588661401218442 running SMAPI 3.9.2 with 37 mods. [20:31:43 TRACE game] Approved request for farmhand 3383588661401218442 [20:31:59 TRACE game] Warping to UndergroundMine46 [20:32:33 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:32:33 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:32:58 TRACE game] Warping to UndergroundMine47 [20:33:50 TRACE game] Warping to UndergroundMine48 [20:34:04 TRACE game] Warping to UndergroundMine49 [20:34:32 TRACE game] Warping to UndergroundMine50 [20:34:39 TRACE game] Warping to UndergroundMine51 [20:34:59 TRACE game] Warping to Mine [20:35:01 TRACE game] Warping to Mountain [20:35:12 TRACE game] Warping to Backwoods [20:35:21 TRACE game] Warping to Farm [20:36:10 TRACE game] Warping to FarmHouse [20:36:12 TRACE SMAPI] New day task synchronizing... [20:36:14 TRACE SMAPI] New day task done. [20:36:14 TRACE NPC Map Locations] Requested cache invalidation for 'LooseSprites\Map'. [20:36:14 TRACE SMAPI] Invalidated 1 asset names (LooseSprites\Map); propagated 0 core assets. [20:36:14 DEBUG NPC Map Locations] Using maps\_default\summer_map.png. [20:36:14 TRACE SMAPI] NPC Map Locations loaded asset 'LooseSprites\map'. [20:36:18 TRACE SMAPI] Context: before save. [20:36:25 TRACE game] SaveGame.Save() called. [20:36:25 TRACE game] Saving without compression... [20:36:25 TRACE game] SaveGame.Save() completed without exceptions. [20:36:29 TRACE SMAPI] Context: after save, starting summer 1 Y1. [20:36:31 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:36:31 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:36:33 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:36:33 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:36:39 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:36:39 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:36:43 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:36:43 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:36:45 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:36:45 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:36:55 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:36:55 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:37:09 TRACE game] Warping to Farm [20:37:15 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:37:15 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:37:32 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:37:32 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:37:47 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:37:47 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:38:53 TRACE game] Warping to BusStop [20:39:03 TRACE game] Warping to Town [20:39:15 TRACE game] Warping to SeedShop [20:40:40 ERROR game] An error occurred in the base update loop: System.InvalidOperationException: Operation is not valid due to the current state of the object. at Netcode.NetRefTypes.ReadGenericType(BinaryReader reader) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetRef.cs:line 355 at Netcode.NetRefTypes.ReadType(BinaryReader reader) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetRef.cs:line 332 at Netcode.NetRefBase`2.<>c__DisplayClass25_0.b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetRef.cs:line 148 at Netcode.BinaryReaderWriterExtensions.ReadSkippable(BinaryReader reader, Action readAction) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\BinaryReaderWriterExtensions.cs:line 24 at Netcode.NetRefBase`2.ReadDelta(BinaryReader reader, NetVersion version) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetRef.cs:line 143 at Netcode.NetFieldBase`2.Read(BinaryReader reader, NetVersion version) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetField.cs:line 294 at Netcode.NetArray`2.Read(BinaryReader reader, NetVersion version) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetArray.cs:line 220 at Netcode.NetExtendableRef`2.ReadValueDelta(BinaryReader reader, NetVersion version) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetRef.cs:line 268 at Netcode.NetRefBase`2.<>c__DisplayClass25_0.b__1() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetRef.cs:line 180 at Netcode.BinaryReaderWriterExtensions.ReadSkippable(BinaryReader reader, Action readAction) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\BinaryReaderWriterExtensions.cs:line 24 at Netcode.NetRefBase`2.ReadDelta(BinaryReader reader, NetVersion version) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetRef.cs:line 175 at Netcode.NetFieldBase`2.Read(BinaryReader reader, NetVersion version) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetField.cs:line 294 at Netcode.NetList`2.Read(BinaryReader reader, NetVersion version) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetList.cs:line 279 at Netcode.NetFields.Read(BinaryReader reader, NetVersion version) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetFields.cs:line 70 at Netcode.NetExtendableRef`2.ReadValueDelta(BinaryReader reader, NetVersion version) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetRef.cs:line 268 at Netcode.NetRefBase`2.<>c__DisplayClass25_0.b__1() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetRef.cs:line 180 at Netcode.BinaryReaderWriterExtensions.ReadSkippable(BinaryReader reader, Action readAction) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\BinaryReaderWriterExtensions.cs:line 24 at Netcode.NetRefBase`2.ReadDelta(BinaryReader reader, NetVersion version) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetRef.cs:line 175 at Netcode.NetRoot`1.Read(BinaryReader reader) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetRoot.cs:line 66 at StardewValley.Multiplayer.readObjectDelta[T](BinaryReader reader, NetRoot`1 root) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:line 840 at StardewValley.Multiplayer.processIncomingMessage(IncomingMessage msg) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:line 1548 at StardewValley.Network.GameServer.processIncomingMessage(IncomingMessage message) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\GameServer.cs:line 735 at StardewModdingAPI.Framework.Networking.SGalaxyNetServer.<>c__DisplayClass3_0.b__1() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Networking\SGalaxyNetServer.cs:line 56 at StardewModdingAPI.Framework.SMultiplayer.OnServerProcessingMessage(IncomingMessage message, Action`1 sendMessage, Action resume) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SMultiplayer.cs:line 270 at StardewModdingAPI.Framework.Networking.SGalaxyNetServer.onReceiveMessage(GalaxyID peer, Stream messageStream) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Networking\SGalaxyNetServer.cs:line 53 at StardewValley.SDKs.GalaxySocket.Receive(Action`1 onConnection, Action`2 onMessage, Action`1 onDisconnect, Action`1 onError) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SDKs\GalaxySocket.cs:line 610 at StardewValley.SDKs.GalaxyNetServer.receiveMessages() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SDKs\GalaxyNetServer.cs:line 179 at StardewValley.Network.GameServer.receiveMessages() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\GameServer.cs:line 260 at StardewValley.Multiplayer.UpdateEarly() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:line 1819 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4162 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872 at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 999 [20:40:42 TRACE game] Warping to Town [20:40:54 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:40:54 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:41:04 TRACE game] Warping to BusStop [20:41:10 TRACE game] Warping to Farm [20:41:13 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:41:13 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:41:18 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:41:18 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:43:13 ERROR game] An error occurred in the base update loop: System.InvalidOperationException: Operation is not valid due to the current state of the object. at Netcode.NetRefTypes.ReadGenericType(BinaryReader reader) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetRef.cs:line 355 at Netcode.NetRefTypes.ReadType(BinaryReader reader) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetRef.cs:line 332 at Netcode.NetRefBase`2.<>c__DisplayClass25_0.b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetRef.cs:line 148 at Netcode.BinaryReaderWriterExtensions.ReadSkippable(BinaryReader reader, Action readAction) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\BinaryReaderWriterExtensions.cs:line 24 at Netcode.NetRefBase`2.ReadDelta(BinaryReader reader, NetVersion version) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetRef.cs:line 143 at Netcode.NetFieldBase`2.Read(BinaryReader reader, NetVersion version) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetField.cs:line 294 at Netcode.NetArray`2.Read(BinaryReader reader, NetVersion version) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetArray.cs:line 220 at Netcode.NetExtendableRef`2.ReadValueDelta(BinaryReader reader, NetVersion version) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetRef.cs:line 268 at Netcode.NetRefBase`2.<>c__DisplayClass25_0.b__1() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetRef.cs:line 180 at Netcode.BinaryReaderWriterExtensions.ReadSkippable(BinaryReader reader, Action readAction) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\BinaryReaderWriterExtensions.cs:line 24 at Netcode.NetRefBase`2.ReadDelta(BinaryReader reader, NetVersion version) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetRef.cs:line 175 at Netcode.NetFieldBase`2.Read(BinaryReader reader, NetVersion version) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetField.cs:line 294 at Netcode.NetList`2.Read(BinaryReader reader, NetVersion version) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetList.cs:line 279 at Netcode.NetFields.Read(BinaryReader reader, NetVersion version) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetFields.cs:line 70 at Netcode.NetExtendableRef`2.ReadValueDelta(BinaryReader reader, NetVersion version) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetRef.cs:line 268 at Netcode.NetRefBase`2.<>c__DisplayClass25_0.b__1() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetRef.cs:line 180 at Netcode.BinaryReaderWriterExtensions.ReadSkippable(BinaryReader reader, Action readAction) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\BinaryReaderWriterExtensions.cs:line 24 at Netcode.NetRefBase`2.ReadDelta(BinaryReader reader, NetVersion version) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetRef.cs:line 175 at Netcode.NetRoot`1.Read(BinaryReader reader) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetRoot.cs:line 66 at StardewValley.Multiplayer.readObjectDelta[T](BinaryReader reader, NetRoot`1 root) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:line 840 at StardewValley.Multiplayer.processIncomingMessage(IncomingMessage msg) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:line 1548 at StardewValley.Network.GameServer.processIncomingMessage(IncomingMessage message) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\GameServer.cs:line 735 at StardewModdingAPI.Framework.Networking.SGalaxyNetServer.<>c__DisplayClass3_0.b__1() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Networking\SGalaxyNetServer.cs:line 56 at StardewModdingAPI.Framework.SMultiplayer.OnServerProcessingMessage(IncomingMessage message, Action`1 sendMessage, Action resume) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SMultiplayer.cs:line 270 at StardewModdingAPI.Framework.Networking.SGalaxyNetServer.onReceiveMessage(GalaxyID peer, Stream messageStream) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Networking\SGalaxyNetServer.cs:line 53 at StardewValley.SDKs.GalaxySocket.Receive(Action`1 onConnection, Action`2 onMessage, Action`1 onDisconnect, Action`1 onError) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SDKs\GalaxySocket.cs:line 610 at StardewValley.SDKs.GalaxyNetServer.receiveMessages() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SDKs\GalaxyNetServer.cs:line 179 at StardewValley.Network.GameServer.receiveMessages() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\GameServer.cs:line 260 at StardewValley.Multiplayer.UpdateEarly() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:line 1819 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4162 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872 at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 185 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 999 [20:46:06 TRACE game] Warping to FarmHouse [20:47:06 TRACE game] Warping to Farm [20:47:27 TRACE game] Warping to FarmCave [20:47:32 TRACE game] Warping to Farm [20:48:02 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:48:02 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:48:10 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [20:48:10 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [20:48:45 TRACE game] Warping to FarmHouse [20:50:21 TRACE game] Warping to Farm [20:50:29 TRACE game] Warping to FarmHouse [20:50:47 TRACE SMAPI] New day task synchronizing...